REIGNSONE
Neil Fordice - neilfordice@gmail.com
Objective
Continuing to develop and grow in the 3d Animation field, all while creating to quality assets and supporting a collaborative team dynamic. I have been in the 3D Animation industry for 18 years and have worked on a wide range of projects as well as a diverse array of teams. Each project has its own techniques and styles, learning those nuances and pushing the growth of those projects has always been a huge motivator for me.
Experience
SCEA - Sony San Diego Studios - 989 Studios (San Diego, CA) Feb 2003 - Nov 2016
Sr. Character Artist - VFX Artist - Character Lead - Artist II
Kill Strain - PS4 - Sr. Character Artist, VFX Artist
Little Big Planet Karting - PS3 - Sr. Character Artist
ModNation Racers: Roadtrip - PS Vita - Character Lead
ModNation Racers - PSP - Character Lead
NBA '10 - PSP - Character Lead
NBA '09 - PS3 & PSP - Character Lead
High Velocity Bowling - PS3 - Character Lead
NBA '08 - PS3 & PS2 - Character Lead
NBA '07 - PS3, PS3 & PSP - Character Lead
NBA '06 - PS2 & PSP - Artist II
NBA Shootout 2004 - PS2 & PlayStation - Artist II
Threshold Digital Research Labs (Santa Monica, CA) July 2000 - Feb 2003
3d Artist (Modeling, Texturing, Lighting, Animation, Rendering)
Star Trek 4D - Las Vegas Hilton - 4D Ride Film
Mission Space - Disney - 3D Ride Film
Hershey's Really Big Show - Hersheypark Hershey, PA - 3D Film
Food Fight! - Animated Film
Jay and Silent Bob Strike Back - Film
Edward Fudwupper Fibbed Big - Berkely Breathed - Animated Short
Vision Scape Imaging | The Lab (San Diego, CA) May 1999 - July 2000
3d Artist (Modeling, Texturing, Lighting, Animation, Rendering, Rigging)
Butt Ugly Martians - Mike Young Productions - Animated TV Series
Run Like Hell - Interplay - Playstation
Rock n Roll Racing - Interplay - Playstation
Twisted Metal 4 - Sony 989 Studios - PlayStation - Intro Movie/Win Sequences
Jet Moto 3 - Sony 989 Studios - PlayStation - Intro Movie
Instructor
Lightwave 3d Courses - Beginning to Advanced - Instructed & aided in course content creation
Software & Techniques
Maya | Unity | Photoshop | Substance Painter | 3d Studio Max | Lightwave 3d | Perforce
3D Coat | Quixel Suite | Alienbrain
Modeling | Texturing | Rigging | VFX | PBR/Metalness | Engine Implementation | Asset QA
Asset Management & Tracking | Character Team Lead | SCRUM | Outsource Management